GIMP 2.10.0 released: new UI and more
Open-source image editor GIMP has been updated to version 2.10.0, its first major update in six years. In this new version, GIMP has been “nearly” fully ported to the GEGL image processing engine, which brings support for up to 32-bit images, multi-threaded processing, and optional GPU-side processing for systems with stable OpenCL drivers.
According to the team, GIMP 2.10.0 uses GEGL for all of its tile management and to build an acyclic graph for each project. That satisfies the prerequisites for eventually adding non-destructive editing, a future feature slated for version 3.2.
The new image processing engine aside, GIMP 2.10 brings an updated UI with a new default dark theme; the symbolic icons are also now enabled by default. This gives users a total of four theme option: Dark, Light, Gray, and System. However, themes and icons have been separated so that users can choose them independently for better customization.
Additionally, there are now four icon sizes to improve their look on HiDPI displays. The software automatically detects the best size for the display; however, since it may not always be accurate, users can manually change the size if necessary.
Many new features and improvements, as well as expanded support, have arrived in 2.10.0—complete details of the changes are available in the full release notes. Notable among the changes is support for multiple new formats (including OpenEXR, WebP, RGBE, and HGT) on-canvas previews for filters ported to GEGL, improved warp tools, color management has been revamped as a core feature, and the digital painting experience has been enhanced.
GIMP 2.10.0 can be downloaded now for Windows, macOS, Linux, BSD, and Solaris.